Saturday, June 22, 2013

Scares Return?

  

Many fans of traditional horror games have recently seemed to have made their voices heard. Many fans of survival horror classics would brand games like Resident evil 6 or Silent hill Downpour to be too focused on the action and not have enough emphasis on the scares. Probably the biggest offender in this mix is the addition of cooperative modes into horror settings. Things just aren't as scary when your frat bro on the couch talks about, "Dude! Did you just see that? I just blew that thing's head off!" It takes someone out of the experience and gives them a distraction from the tension. However, new ips that have made waves in recent years such as Amnesia the Dark Descent or Slenderman have shown the gaming market that survival horror games can still make a profit while delivering the nightmares that masochists crave. At E3 we got to see even more scares heading our way with Outlast and The Evil Within. In true survival horror fashion they focused on the fact that you, the player, are alone with no backup and only an asylum full of crazies for company. Personally I love survival horror and action games but I'm glad to see that survival horror is making a comeback. I believe that with the right goals in mind, developers have the chance to show how popular traditional survival horror games can become.


 Anyway I wanted to talk a̵̼̝͕̘͙͔͎̲͛̾̚b̧̜̞̝̱̈̊ͬ͛ͪ̀ǫ̴͖͙̤͚̞̋ͤͅṵ̸̢͇̇̋̔̏̾t̡̺̫̯͎̮͚̓ͦ̏ ̞̜̍̆́̏̎͘t̏ͪ͋̊̍ͧ͌҉̛̝̳̫ĥ̶̭̑̂ͥ̆̅̈́ͩ̏ê͍̓ͬ̈́͟.̯̘͈̞̖͓̻̺̎́̓ͣ̄͐ͫ̚.̶͍̎̉̑.̷͎̳̂̿̐̆̉̚.̤̖̠̐̓̾̄́̇o̹̙ͬh̟̗̘̞̣̰̟̱͂ͩ̎ͣͮ̍ͧ́͡ ̴͍̣͔̱̊̐͂̀̀ͅg̖̹͌̈͋ͪ̎͢͞ó̤ͥ́̕ͅd̸̶̡̯͗̏̓.̢̔ͮ̇ͬ͏̦͇̙̰̭.̗̗͈̯͕͚̟̙̈̈́͒͆ͨ̍͝.̧͎̬̻ͭ̈́͂̇̉̅̃ͩ̀̀͢.ͥͩͮ̃͛͏̳͕̞̜̝͇̺̣̀ş̶̶̹̹͇͈̠̘̙̞̄o͕̬̼͕͕̖̜͍̥ͧ̄m̑͐̕҉͈̹̠̙̯e̵̠͗͝o̵̗͚̭̠̬̤͋́̎́́́n̷̠̹ͤ̔̊̿̊̌ͭ͞ę͕͖̙̤̒̀̓̏̉ͩ̊͐̚ ̷̩̳̮̈͆̅͋̃͗̏h̡̭̱̓̾ͮ̓͞e̡͉͓̹͙͈̦̼̞ͩͩ͐ͅl͙̫̪̟̳͈̄p̤͎̺͙̮͇̹͓ͦ͞ ̹͙̹ͣ̈́ͯ̉͡m̜͇̤͓̱̰̯͉̈̇͋ͣ̚e̴̳̼̯ͧ!̸̠͎͈͕̞̟͔̳̒̈̏̆ͨͅ ̛̯̮̪̫̠̫̩͈̜ͭ͒͛̈́͒͒̿͟Á̜̇̎͆́͝H̠̘̫̰͕̯̟͒̊͒ͯ̅̃̎ͥH̷̡͓̞͙͆̽͊ͯ̎͞H̔͊͗̍̇̄̊̓̓͢͏̥̻̦͖͎̝a̎̉ͤ͢҉̜͇̼̪s͕͕ͩ̌͒̉ͩ̊ͩ̌.̴͈̞͓̬̦͑̄̋̃q̸̡̫͈̘̞̼̺̰̠̾̒̑ͮ̉q̺͉̹͈̤̫͎͔͂̆͘ẉ̢̼̣̟̞ͦ̋ͩ̍d̛̰̥̈́ͬ̈́͆͐̽͌ͫ̅͘m̴̛̟͖͔ͧͬ̅̈́̚q̸̻͙̽̾̈̊͝w͉̳̫͍̮͉͎ͤ͒̽ͤ́ͯͨ͢ḑ̛͕̯ͤ̌̈͊̃̿i̛̦̳ͭ̾̂̇̄͌́q̰̲ͪ̇͐̀͟o̪͚̹͚̙͙͚͌͌ķ̨̳̎̒͆͟w̵͔ͣ̍ͫ̃ͯ͘͢s̛̭͓̻͊ͫͩ̀ͣ̾ͅj̸̜̲ͤ̍̀n̝̱̗̞̮̘̺ͮ̑̅̚ͅ




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