Thursday, November 20, 2014

VGR 413


The gauntlet that is November rages on with more and more game releases, but with an interesting (or depressing) twist: Why is everything broken? Why is Wal-Mart so easy to scam? How impressed are we with Dragon Age so far? All these questions, plus more news and video game soundtracks.

-=Download 4.13=-

Wednesday, November 12, 2014

VGR 412


Former co-host DJ managed to make a special visit for this episode of VGR.  Full house talking about cool stuff out of Blizzcon like Overwatch, Majora's Mask, Advanced Warfare, and all sorts of other cool things.  And of course, lots of awesome music.  This is a show you won't want to miss!

-=Download 4.12=-

Wednesday, November 5, 2014

VGR 411


It's November, the time when all the games come out, and we're doing our best to hit them all!  Taking some time to talk about the Evolve alpha and new Binding of Isaac, along with a plethora of news and awesome video game music, so make sure to tune in.

-=Download 4.11=-

Monday, November 3, 2014

Destiny vs. Borderlands: The Pre-Sequel

Before Destiny came out, the gaming audience at large didn’t know quite what to expect, as Bungie was hesitant on how exactly to define they’re new IP. Lot’s of MMO terminology was thrown around, but it wasn’t an MMO. Their roots in the shooter genre suggested that it would be an update and refinement to the Halo formula, but RPG mechanics would help to influence and inform design choices. A distinct space-fantasy flavor was also promised as you would turn your guardian into a defender of a dying universe, spinning your story and becoming legend. All of this while playing alongside compatriots and sharing unique story experiences.

This ended up playing like a mix between Halo and Borderlands, and this ends up being a very apt description.

Earlier this year in April, Gearbox announced that we’d be getting a Borderlands game set between 1 and 2, and a majority of the development would be handled by 2K Australia.

This ended up playing exactly like Borderlands.

So now that both games are out and are essentially in the same genre (shoot-n-loot if you have to pin down specifics) which one is better? If you go by this site, you have scores determining a numerical value, but there’s a finer breakdown and analysis that can be done between these two games. Each has strengths and weaknesses, most often in different areas, suggesting that future iterations could stand to learn lessons from each other.

On a side note, some might think it unfair to compare Destiny’s first outing to a franchise on essentially it’s third outing. I wholeheartedly disagree, as Bungie has proven itself time and again not only an incredibly capable game studio, but also must have played the first two games to some degree and either failed to learn lessons or made intentional choices to stand apart from the Borderlands series.

Sunday, November 2, 2014

The Evil Within Review

No one is........Safe.

    The Evil Within is a horror game by famed horror director Shinji Mikami who is known for his work on the Resident evil franchise and his new studio Tango Gameworks. The Evil Within attempts to redefine and expand the horror genre with a game that tests your sanity not just in the story but the gameplay, and not in a good way.

Kill it with fire!