Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

Thursday, June 18, 2015

The Friday Wrap-Up 6/19/2015

Sure, they official press shows had some excellent announcements this year, but there was a host of spectacular videos and news that got overshadowed by the hypetrain.  Don't miss out on the best of these.

Friday, August 16, 2013

Are You Afraid of the Dark?


Today IGN got an exclusive look at some footage from Techland's new game Dying Light. Techland is famous for game franchises such as Chrome, Call of Juarez and Dead Island. The game itself looks like an interesting mix of Mirrors Edge and survival horror. The trailer shows the main character using the environment to his advantage by leaping off of buildings, railings and telephone poles to escape the horde. Put the one aspect of this game that intrigues me the most is how radically the game changes from day to night. During the day it appears that the zombies are tame, slow and generally easy to get away from provided you don't get surrounded a la Walking Dead/ Left 4 Dead. However, come nightfall something changes and the slow shuffling zombies become the 28 Days Later/ I am Legend zombies. This presents some interesting dynamics that can take place in the game setup. People that have been itching for a survival horror game will get to experience it along with some free running action. This will also be one of the first zombie games that I can think of that will give the player free roam capabilities and to use the environment to actually escape the zombie hoard and not just for picking up gas cans and setting zombies on fire. At another point in the trailer, the character seems to be wielding some sort of shock blade. While this isn't confirmed I hope this means there will be a scavenging and crafting system present in the game. This wouldn't be surprising since this is the same company that developed Dead Island. Dying Light is expected to release in 2014 for current and next gen.

Tuesday, June 11, 2013

It is your Destiny


Bungie finally showed game play for their open world action title Destiny during Sony's E3 press conference yesterday. The video above is the entire game play demo for the conference. Overall I enjoyed what they showed. There was definitely a heavy Borderlands vibe coming from the game play and teamwork playing off the different classes. Unlike Borderlands however, at least during that point in the game or for demo purposes, it appears that the player will only be able to use 2 weapons along with having infinite ammo in reserve. Again this could possibly be a build specifically for the conference. Another interesting thing to note was that loot drops would come in the form of an all in one package. This could be used for allowing players to sort loot among themselves in a more organized fashion or that each player receives their own unique loot drop based on level and class. Guns will also appear to be a bit more unique in this universe as they can all individually be leveled up. We saw that  the Thunderlord has it's own set of skills, the final one being the ability to, "burn through enemies with thunderous rounds that will penetrate and detonate." Finally we also got to see a public event in action as a couple of squads take down a boss called the "Devil walker." I thought this was a great demonstration to show how alive this world can be and what you and your friends could do to fight back against the alien forces was awesome. It has yet to be shown how often or where events like this will take place in Destiny but the game has me excited none the less.

Destiny is set to release on the 360, Xbone, PS4, PS3 and PC sometime next year.

Monday, June 10, 2013

Microsoft Presentation Afterthoughts


"It's all about the games."
                  -Phil Spencer

I'm hard-pressed to remember another E3 press conference that was so densely packed with games.  Microsoft's conference was back-to-back game announcements, exclusives and indies all over.  Better yet, these were focused for core gamers, no sports games, no dancing games, just one racing game.  Starting out strong with Metal Gear Solid 5, Microsoft jumped to current 360 owners, rewarding gold members with free games up to the release on the One.  Next came lots of great shows of the One's processing prowess with Ryse and Forza.  Better yet was the revival of Rare's classic arcade fighter, Killer Instinct.  Plenty of new stuff was shown as well like Sunset Overdrive, Project Spark, and a better look at Quantum Break.  Classic franchises also got some screentime, like Dead Rising 3 and Witcher 3.  Finally, hell of a send-of with Respawn's Titanfall with a stellar gameplay showing.

Was it all good news though? Not quite, a few bits of info kept the Xbox One from being redeemed.  First off, $499 on launch in November, higher than I and a lot of gamers feel willing to pay.

Second was the redesign on the 360.  4 gig models for $199 (useless), a 250 gig model for $299, and a 4 gig with Kinect for $299 (once again, useless).  Essentially

Finally, no clarification at all from the terrible press drop last friday.

In the end, Microsoft has sort of clamored back onto the saddle, but it still seems like Sony could knock this out the park, we'll see tonight.