Monday, December 29, 2014

Best Game Soundtracks of 2014

Say what you will about the past year for gaming, it was pretty fantastic if you were looking for some tunes to jam to.  Helping to run VGR has more or less made it my job to find the best music in video games, and there's a huge variety to choose from this go round.  If you're looking for some OST's to buy, here's a few I'd recommend.

Honorable Mentions:


Payday 2



While the base game came out last year, Payday 2 has been getting more DLC than most games do, at a pretty regular rate as well.  Great if you were looking to prolong the game, but purchase wasn't even necessary for some, and new heists only required ownership to host.  Simon Viklund continues to put out awesome, pulse-pounding tracks to help set the mood whenever your heist goes loud.  The same trick of making the music rise and fall with the action has yet to get old, and can still give you a tactical edge in game, letting your crew prep when things are about to get dicey.  Another nice addition was the music selector in game, so if Evil Eye just won't stop playing in your head, or you want to pick something from Payday 1, you've got the option.

Monday, December 1, 2014

Meet the cast of VGR


Put together this video for a class project.  Think it turned out pretty well.  For those of you who haven't been able to put a name to a face, here's your chance to learn a little more about the people that help make the radio show, both past and present.  Probably need to follow it up with some details about myself, stay tuned!

Thursday, November 20, 2014

VGR 413


The gauntlet that is November rages on with more and more game releases, but with an interesting (or depressing) twist: Why is everything broken? Why is Wal-Mart so easy to scam? How impressed are we with Dragon Age so far? All these questions, plus more news and video game soundtracks.

-=Download 4.13=-

Wednesday, November 12, 2014

VGR 412


Former co-host DJ managed to make a special visit for this episode of VGR.  Full house talking about cool stuff out of Blizzcon like Overwatch, Majora's Mask, Advanced Warfare, and all sorts of other cool things.  And of course, lots of awesome music.  This is a show you won't want to miss!

-=Download 4.12=-

Wednesday, November 5, 2014

VGR 411


It's November, the time when all the games come out, and we're doing our best to hit them all!  Taking some time to talk about the Evolve alpha and new Binding of Isaac, along with a plethora of news and awesome video game music, so make sure to tune in.

-=Download 4.11=-

Monday, November 3, 2014

Destiny vs. Borderlands: The Pre-Sequel

Before Destiny came out, the gaming audience at large didn’t know quite what to expect, as Bungie was hesitant on how exactly to define they’re new IP. Lot’s of MMO terminology was thrown around, but it wasn’t an MMO. Their roots in the shooter genre suggested that it would be an update and refinement to the Halo formula, but RPG mechanics would help to influence and inform design choices. A distinct space-fantasy flavor was also promised as you would turn your guardian into a defender of a dying universe, spinning your story and becoming legend. All of this while playing alongside compatriots and sharing unique story experiences.

This ended up playing like a mix between Halo and Borderlands, and this ends up being a very apt description.

Earlier this year in April, Gearbox announced that we’d be getting a Borderlands game set between 1 and 2, and a majority of the development would be handled by 2K Australia.

This ended up playing exactly like Borderlands.

So now that both games are out and are essentially in the same genre (shoot-n-loot if you have to pin down specifics) which one is better? If you go by this site, you have scores determining a numerical value, but there’s a finer breakdown and analysis that can be done between these two games. Each has strengths and weaknesses, most often in different areas, suggesting that future iterations could stand to learn lessons from each other.

On a side note, some might think it unfair to compare Destiny’s first outing to a franchise on essentially it’s third outing. I wholeheartedly disagree, as Bungie has proven itself time and again not only an incredibly capable game studio, but also must have played the first two games to some degree and either failed to learn lessons or made intentional choices to stand apart from the Borderlands series.

Sunday, November 2, 2014

The Evil Within Review

No one is........Safe.

    The Evil Within is a horror game by famed horror director Shinji Mikami who is known for his work on the Resident evil franchise and his new studio Tango Gameworks. The Evil Within attempts to redefine and expand the horror genre with a game that tests your sanity not just in the story but the gameplay, and not in a good way.

Kill it with fire!
 

Wednesday, October 29, 2014

VGR 410


Early for Halloween, but we're rolling out the spooky playlist this week for your enjoyment.  Trey and Guy give us their first impressions of Civilization: Beyond Earth, price drops and system updates are happening, and we can't help indulging in the deluge of info released for the new Marvel movies.  Lucky for us, Colleen knows a thing or two about the comic books, so there's lots of info to be had.

-=Download 4.10=-

Sunday, October 26, 2014

Let's Play Resident Evil 5


DJ and I decided to start a little impromptu LP series for RE5, one the earliest games I can remember playing co-op with him.  It's been a while for myself, but getting back into the groove isn't too difficult, as I still remember an embarrassing amount of detail when it comes to this game.  Check it out as we wade through Kijuju and give our thoughts on the RE series as a whole.

Resident Evil 5 Playlist

Thursday, October 23, 2014

Borderlands: The Pre-Sequel review


Everything about Pre-Sequel screams middle step: in plot, mechanics, graphics, the whole studio hand-off rigamarole, console politics, the whole she-bang. And, y’know, that’s not necessarily a bad thing. 2K Australia isn’t disingenuously re-inventing the shoot-and-loot genre the way the first two games managed to, rather, they manage to continue to carry the strong lead that Borderlands 2 set-up in 2012. For fans of the series, or people just looking to sate their desire to grab new weapons, there’s plenty in this middle chapter to tide players over.

Story-wise this time around, we’re filling in some of the blanks between the original and the sequel, hence our naming scheme for the game. Perhaps more so than any other previous installment, narrative is brought to the forefront. We’re mixing characters from 1 and 2, and watching character motivations play out in more understandable fashions than before. The initial setup of the player character Athena being captured by the city of Sanctuary set’s up the story to be told in medias res (or flashback for you less fancy folks out there), with a focus to see how a lowly Hyperion programmer ends up becoming the big bad of number 2: Handsome Jack.