Monday, June 9, 2014
Ubisoft E3 2014
-I dunno if it's just because it's 3 years running, but I'm starting to warm up to Aisha Tyler as an E3 host.
-Farcry 4 was pretty, confusing, pretty confusing. Doubling down on the crazy antagonist that was Vaas from 3 was ironically the safest move they could make, here's hoping they actually do a better job following through.
-Does Just Dance's free app also come with a free fancy phone harness?
-It's odd how The Division's gameplay got split from a CG trailer. Company politking I'm sure. It's still looking pretty ambitious and cool, but if Watch_Dogs has taught us anything it's to temper our expectations from what Ubisoft shows us, so put me down for cautiously optimistic.
-The Crew is getting a Beta, we'll see if the extra months have been worth it. Unfortunately at the time of writing, Ubisoft's site prep for the slam was not as well handled as Hardline, so we'll see if that gets up and running soon.
-I'm hard pressed to levy any criticism towards Unity. It looks super pretty. There's some new mobility on display, most obvious in how an Assassin gets down from a high spot (not just jumping into straw carts). I only have one question:
WHY IS UBISOFT MAKING A GAME IN FRANCE WHERE ALL THE FRENCH TALK IN BRITISH ACCENTS!?!
But more dark remixes, this time it's Tears for Fears. Spiff.
-Exercise is boring. But Shape Up actually looks kinda neat, I'm always down to see more usages of cameras on our current gen systems.
-Another UbiArt engine game that also looks gorgeous, Valiant Hearts looks amazing. How we turn this into a game though is currently beyond me.
-And finally we have Rainbow Six on the return with "The Siege." Gameplay looks a little too good, probably more of a target render with that structure teardown, but we'll see we'll see.
Overall a pretty strong showing for a company that's had notoriously lackluster showings last year. Patrick Klepek sums it up for me
"I hope you're telling the truth."
E3 2014 Microsoft Press Conference reaction
I am pleased to report that Microsoft's E3 press conference this year was much improved over last years arguably disastrous presentation. Nothing relating to kinect or t.v. was mentioned at this years press conference and Microsoft finally seems to get the picture that games should always be the center focus of E3 and they came to the show guns blazing this time. I will comment on various games shown off at E3 in order starting with COD: Advanced Warfare.
- COD: Advanced Warfare- It's no surprise that the next iteration of Call of Duty would make an appearance at E3 this year. Debuting just a month ago, the trailer gave players a sense of high expectations and game play changes with COD stepping into futuristic warfare, exo-suits and all. The game play demo, while certainly looking stunning with a true next gen paint job, it still looked to be the same COD running with iron sights ready. Here's hoping the title has more to offer other than just Kevin Spacey when the full game launches this November; but as always I remain skeptical.
- Forza 2- This really isn't my area of expertise, racing games are certainly a popular genre but Ralph Fulton did say that the next Forza would feature a new dynamic weather system along with 200 cars and a full day to night cycle in glorious 1080p. So racing fans will have something to look forward to in September when the game launches for Xbox One and 360.
- Evolve- Now this one I am super excited to talk about. From the guys that developed the original Left 4 Dead, Turtle Rock Studios, comes the new ip called Evolve. Now evolve has been announced previously, 4 squad members track and kill an evolving monster, but today they showed off more gameplay along with the announcement of a new monster the Kraken. The Kraken is the first flying monster shown off for the game, basically a Cthulhu with laser beams and force blasts, which adds a new dynamic and new options for players eager to try other monsters other than the Goliath. I cannot wait for this game to launch being such a big fan of Left 4 Dead. They also announced that there would be one more monster in the game along with four more squad mates available when it hits this fall.
- Assassins Creed Unity- Ubisoft teased the next installment of Assassins Creed with a very gory trailer followed by some intense 4 player co-op featuring some neat acrobatic assassinations and how Paris is a great location for the next Assassins Creed.
- Sunset Overdrive- Sunset overdrive is a new ip from the guys that developed the Ratchet and Clank games along with the Resistance franchise. It's nice to see Insomniac games return their roots with wacky characters and fun addicting game play. This game is a light hearted and cartoony zombie mutant slayer fest with big guns, tongue and cheek humor and platforming. This game looks to be something special and much more impressive than the recent flop Fuse released last year.
- What the...I don't even- DLC was announced for Dead Rising 3 that pokes fun of Capcoms own terrible business practices while focusing on their obsession with fighting games. I would probably find this trailer more funny if it wasn't so satirical. They decide to make fun of their business practices just a week after releasing yet ANOTHER iteration of Street Fighter 4. Many people found this hilarious and while it is over the top, I can't really say that I find the DLC particularly cute.
- Some Lovely returns of franchises- Along with some gameplay being shown from Fable Legends and another trailer shown off for Project Spark, there was also the announcement of a new Dance Central which is the only game that had even an inkling of Kinect associated with the Xbox One.
- HALO- This is of course the heavy hitter for Microsoft. Along with the announcement that Halo Anniversary, Halo 3 and 4 would be ported to the Xbox One along with a brand spanking new Halo 2 anniversary. All of these games would hit this fall with a $60 price tag all on a single disk, Blue-ray is a nice thing to have right? Along with this was gameplay shown from Halo 2 Anniversary which looks absolutely stunning and another trailer for Halo 5 guardians which teases a return of the Arbiter. The new character is mentioned and shown off in the trailer with the title Agent Clark if I heard correctly. The collection and Halo 5 looks to be shaping nicely and with the collections comes access to the Halo 5 beta in December!
- Tomb Raider and Division- Rise of The Tomb Raider was announced. This comes as no surprise considering the reboots success and port to next gen. While no game play was shown, fans can expect Laura to climb, shoot, hunt, arrow and enjoy much needed time in therapy. No, I'm not kidding. The Division looked impressive although I'm still not clearly understanding what this game is striving to be. It looks like the developers are trying to make the Tom Clancy version of Destiny with an open world adventure tactical shooter. The game looks impressive and sounds fun but a short game play demo isn't enough to really sell me yet on what this game has to offer.
- Soul Bound- The next game from the developers of Vanish, Platinum Games, comes Dragon May Cry featuring Dante. Just kidding, although the protagonist does bear resemblance to Dante, the game seems to be about a Dragon and his headphone wearing trainer as they tackle kaiju sized monsters reminiscent to Shadow of the Colossus. Platinum always makes quality action games and this looks to be no exception.
- Phantom Dust and Crackdown return- Last but not least, Rare revealed that they are resurrecting another franchise from the dead, Phantom Dust. While I didn't play the original it was a mix of action and card game mechanics and had a cult following. Crackdown had some ups and downs in the series. The first game was well received, the Halo 3 beta didn't help at all I'm sure wink wink, the second not so much. The series is back with the original creator at the help so this time it looks to be a good online open world experience. Ow my hand.
EA's 2014 E3 Press Conference
Ehhhhh....it was ok I guess.
Probably more noticeable in EA's conference than any so far is showing off rough, unfinished games. Seems like a reaction to Kickstarters showing their work in progress. In one light, sure that's great, more transparent game companies is great, but Criterion showing a bunch of slides on what they hope to ship, along with the insides of their office just isn't that exciting. Getting hints of the next Mass Effect or the next Mirror's Edge kind of feels like a cheat at this point for an E3 conference.
Nick from REV3 sums it up best when we did see some of Mirror's Edge:
"say it. say "no guns" out loud. you are halfway there you're so close JUST SAY "NO GUNS" OUT LOUD WITH YOUR MOUTHS RIGHT NOW SAY IT"
It was nice to see that EA is bringing some stuff to come out this year. It's easy to overlook Dragon Age, UFC, even Hardline in a sense.
I'm also admittedly not the guy to talk to about sports games, but it seems like we're still playing the incredibly minor improvement game of the yearly franchise. Was anybody asking for flags that moved on the pitch? Does that feature sell the game for FIFA enthusiasts?
Hardline Beta opening up today is cool. Site is currently getting slammed, but having something to play out of E3 in a fashion is a nifty touch, so hop on that if you like.
Weakest conference so far, but Ubisoft is up next, so we'll see what they bring today.
Labels:
Battlefield Hardline,
E3,
EA,
FIFA,
Mirror's Edge,
Sports,
UFC
Tuesday, June 3, 2014
MORTAL KOMBAT!!!!
After the success of the rebooted Mortal Kombat 9, titled Mortal Kombat, it was no surprise that the series would continue anew with creative director Ed Boon at the helm of NetherRealm studios. After the success of Mortal Kombat, NetherRealm decided to tackle the D.C. License again with Injustice: Gods Among Us. Now they are shifting their focus back to Mortal Kombat with the announcement of Mortal Kombat X. According to IGN, some footage from the cg trailer indicates some new game play mechanics that might appear in the sequel. The brutal x-ray attacks from nine will likely make a return along with: environmental hazards, weapon switching, possibly the return of the run button and the oh so gruesome fatalities. After sinking many hours into Mortal Kombat 9 and Injustice, I cannot wait to see what NetherRealm has in store for E3 this year.
Labels:
E3,
Ed Boon,
Injustice,
Mortal Kombat,
Netherrealm,
Trailer
Tuesday, May 27, 2014
Wolfenstein: The New Order Review
Wolfenstein: The New Order is the continuation of Wolfenstein (2009) developed by Machine Games, a game studio compromised of some former Starbreeze developers. Wolfenstein takes place in an alternate timeline of 1946-1960 where Nazi Germany won the war and are in global control. You once again step into the shoes of Captain B.J. Blascowitz as you begin your Nazi killing spree. On the story side of things Wolfenstein does a great job of introducing the player to some interesting characters both old and new, some of my favorite moments from the game have been the interactions between B.J. and the other characters that he'll meet during the game. Unlike most World War 2 shooters, including Call of Duty, Wolfenstein offers to show a side to Nazism that I don't believe has really been explored in most games and that is how truly terrifying the Nazi war machine was at the time. Sure the game alters the timeline but Wolfenstein does a beautiful job by portraying the Nazis as a terrifying regime and not just endless waves of men in uniforms. A scene with a character named Frau Engel sums up quite well just how vicious and aloof Nazi officers were in caring for the lives of others.
The game not only gives you a big choice to make that affects the rest of the story, one that came sooner than I was expecting, but it also gives the player a bit of free reign to explore the world. Wolfenstein isn't as linear as I was expecting; the game allows players to explore for things such as: power-ups, armor, health boosts, collectibles and other upgrades. To boot the game also has a perk system that allows the player to upgrade by meeting certain requirements such as 10 kills with grenades or taking out a Nazi commander with a take-down. The game does suffer from some game play contradictions. The game encourages several methods of play styles such as sneaking, tactical combat or some old fashioned dual wielding actions. The problem is unlike the old school shooters, items must be acquired by hitting the use key rather than simply walking over the items. This makes combat out of cover almost pointless as you have little chance of survival even when at max health and armor. To compensate the player can grab as many health packs before a fight as they want and B.J.'s health will go into overcharge, which will deteriorate back down to his max health either over time or when he takes too many hits.
Overall I think Wolfentein is a strong game. There is no multiplayer and game does suffer from some performance issues both game play and hardware alike but the experience is solid and will keep you entertained for a good while with the collectibles, branching story and multiple difficulty modes. I'd recommend Wolfenstein for a good time but you won't quite find your nostalgia boost if you're looking for it here.
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New Order ended up being a very interesting surprise for the month of May, reminding me how a good story or concept can help elevate a first person shooter. I kept getting reminded of games like Half-Life 2 or the Metro series, with an emphasis on characterization, exploration and cool set-piece moments. It's a pretty different feel from most shooters today and something I have sorely been missing.
Tonally, the game is all over the place, with B.J. scowling under his breath one minute, sometimes with one-liners, followed by a scene showing the atrocities of newly invigorated Nazi menace in the next. This ends up playing off to varying degrees. Rarely it discombobulates and adds dissonance to the story, but more often than not this wide-swinging pendulum plays out with black humor, very reminiscent of Tarantino's Inglorious Bastards.
Gameplay feels solid with light stealth elements often being optional, and gunplay being a neat hybrid of old and new mechanics. Blascowitz can take a hit, especially with a retro health and overcharge system. Just about all the weapons can be dual-wielded, often to comedic effect. Iron sights and leaning round out the moveset if you find yourself getting low, and it all plays out great, infusing the game with a lot of potential for action. If you're looking for a shooter to sate your summer, Wolfenstein is a great gem that shouldn't be overlooked.
Labels:
Bethesda,
FPS,
Machine Games,
Nazis,
New Order,
review,
shooter,
Starbreeze,
Wolfenstein
Monday, May 5, 2014
Let's Play Dark Souls 2
Saturday, March 22, 2014
VGR Episode 305
Getting around to some once again belated shows. 304 unfortunately had a stream crash, so we skip now to 305
-=Download VGR 3.05=-
-=Download VGR 3.05=-
Wednesday, March 5, 2014
Best Stuff on the Net: Does Twitch Plays Pokemon Give You Hope for Humanity?
If you enjoy this kind of format, you'll probably get a kick out of the rest of Idea Channel's random thoughts.
Monday, March 3, 2014
Best Stuff on the Net: JP Kellams from PlatinumGames speaks at IEA
Polygon had this linked at the bottom of an article talking about the potential of moving Bayonetta 2 from the WiiU to other consoles, and how it's exclusivity came to be. That's all nice and dandy for a headline, but this hour and a half presentation by JP Kellams, a creative producer at Platinum Games, has lots of really cool info. If you've got any desire to see what it's like for a foreigner over in the Japanese game industry, advice on how to break in yourself, or just how the sausage is made, this is absolutely worth a view / listen.
Presentation starts at 10:21
Saturday, March 1, 2014
Twitch Plays Pokemon: The Final Battle
If you've been listening to the show, then you know I've been covering the phenomena that is Twitch Plays Pokemon for the past two weeks. Finally, early in the morning on March 1st, 2014 Blue was defeated, and Red was finally freed from the thousands of voices in his head telling him what to do. It was a wild ride, and I'll be posting a more in depth analysis later. For now, enjoy the show.
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